Tag Archives: Mesh

Blen-Durrrrr! (o.o)

Okay, so, yeah… It’s been a long time since I said anything here.  Stuff kinda happened.  Work got really fun lately.  Netflix.  And I been watching 100 too many Blender tutorial vids. (^_^) I really wish I could get NextGen … Continue reading

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Bored And Annoyed, or Why have all SL Eye UVs stunk? (O.o)

So, yeah… (=_=) I spent a long time looking for an eye UV I could trust.  The most I could find were blurry, off center, or just a stolen eye texture from wherever. (>_<) Plus, the last time I saw … Continue reading

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Bare Minimum Info – Mesh LOD (^_^)

I response to some confusion over LOD levels when uploading mesh, I’m gonna toss together the steps I take for keeping LI and upload costs low. (^_^) To start… ALWAYS start with multiple models.  At least 2.  For this demo, … Continue reading

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Ebbe and Flow (^_^)

This new LL CEO is seemingly making waves in quite a few directions.  It sounds like he’s going to bring the Lab back inworld and provide backing for education and volunteer communities. (^_^) … Then these new avatars come about. … Continue reading

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Building (Or a lack of) (>_<)

First of all; Hi Reddit peeps! =^-^= Mkay, so, not sure if you know I have a sim.  It’s a full sim.  I put my house on one quarter, I parceled off another quarter for rentals, and I have another … Continue reading

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Flying blind and click to find… (o.o)

I like to keep up with the new user experience and have ran this experiment a few times.  So, today, now that I finally got my computer back after a week of downtime to get a shiny new RL floor… … Continue reading

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