


I just been thinking about it. (O.o) You know, the Labbies are opting out of managing the SL9B celebrations. At first, a few responses were all “wait what!?” with a bit of fear mongering that they’re shutting the doors on … Continue reading
Anyone who claims they “Can’t” see mesh. For example. (=_=) I said it there and I’ll say it here… (=_=) Prims are mesh. Sculpties are laggy mesh. Flexible prims are rigged mesh. “Mesh” is the nickname for a different way … Continue reading
Seems I left a big gap in my posts here. Not that I’ve run out of things to say. Just, the will to say them. It’s just the way things are right now. A lot of my closest friends have … Continue reading
Took a peek at the SL forums this morning and spotted a confuzzled dood who’s trying to figure out what kind of bug PE has… (^_^) Well*sigh* Hi, i found a not so nice bug within the equivalence calculation… i’ve … Continue reading
The question came up on SLU. Feeling good about what I said, I’m gonna copypasta it here too. =^-^= Nearly all of the mesh objects I’ve made so far yield a fractional PE. While rounded to 1 on their own, … Continue reading
Okay, come on… (=_=) When Windlight hit, we got version 1.19. (^_^) … I don’t quite remember what 1.20 gave us… (O.o) When we got a major fundamental change in UI along with some new features, we got 2.0. (^_^) … Continue reading