Tag Archives: Mesh

SLB in “Your World”

I just been thinking about it. (O.o) You know, the Labbies are opting out of managing the SL9B celebrations.  At first, a few responses were all “wait what!?” with a bit of fear mongering that they’re shutting the doors on … Continue reading

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A little peeve of mine… (=_=)

Anyone who claims they “Can’t” see mesh.  For example. (=_=) I said it there and I’ll say it here… (=_=) Prims are mesh. Sculpties are laggy mesh. Flexible prims are rigged mesh. “Mesh” is the nickname for a different way … Continue reading

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Why so silent? (._.)

Seems I left a big gap in my posts here.  Not that I’ve run out of things to say.  Just, the will to say them.  It’s just the way things are right now.  A lot of my closest friends have … Continue reading

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More Primmy Than Primmy. (^_^)

Took a peek at the SL forums this morning and spotted a confuzzled dood who’s trying to figure out what kind of bug PE has… (^_^) Well*sigh* Hi, i found a not so nice bug within the equivalence calculation… i’ve … Continue reading

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Will mesh replace prims? (o.o)

The question came up on SLU.  Feeling good about what I said, I’m gonna copypasta it here too. =^-^= Nearly all of the mesh objects I’ve made so far yield a fractional PE. While rounded to 1 on their own, … Continue reading

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Hype Engine V3 (=_=)

Okay, come on… (=_=) When Windlight hit, we got version 1.19. (^_^) … I don’t quite remember what 1.20 gave us… (O.o) When we got a major fundamental change in UI along with some new features, we got 2.0. (^_^) … Continue reading

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