Monthly Archives: August 2011

Hype Engine V3 (=_=)

Okay, come on… (=_=) When Windlight hit, we got version 1.19. (^_^) … I don’t quite remember what 1.20 gave us… (O.o) When we got a major fundamental change in UI along with some new features, we got 2.0. (^_^) … Continue reading

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3, 2, 1, 0.75… (^_^)

Here’s yet another mesh to replace prior prim work.  (^_^) A friend had 3 rounded steps made from 3 cylinder prims.  As we were looking into the prim budget of the sim, the curiosity came as to how much we … Continue reading

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Immy gets meshy. (^_^)

Mkay, got my butt into early mesh stuff.  I remember that I used to say mesh was going to be easier than sculpties and far more efficient.  Holyfriggncrapinablender was I right! XD So, early stuff… I wanted to see what … Continue reading

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