{"id":280,"date":"2011-02-11T11:12:50","date_gmt":"2011-02-11T19:12:50","guid":{"rendered":"http:\/\/darkly-cute.com\/blog\/?p=280"},"modified":"2011-02-11T18:07:49","modified_gmt":"2011-02-12T02:07:49","slug":"smiling-faces-_","status":"publish","type":"post","link":"http:\/\/darkly-cute.com\/blog\/smiling-faces-_\/","title":{"rendered":"Smiling Faces. (^_^)"},"content":{"rendered":"<p>So far I&#8217;ve been generally creep&#8217;d out by non-SL-ish avatars.\u00a0 Namely the ones in Blue Mars, Playstation Home, and Twinity.\u00a0 I couldn&#8217;t really nail down why. (&gt;_&lt;)<\/p>\n<p>I don&#8217;t mind that they&#8217;re trying to be more &#8220;realistic&#8221;&#8230; Seems fine to me. (^_^)<\/p>\n<p>Then, it just kinda dawned on me&#8230; What the heck are they looking at? (O.o)<\/p>\n<p>As &#8220;Immy&#8221; in SL, my head is held by my AO probably half the time.\u00a0 The other half, I&#8217;m panning around the room.\u00a0 I&#8217;m looking at chatters, sound sources, and my onscreen cursor.\u00a0 When my AO has a grip on my head, my eyes take over.\u00a0 If I cam on myself, I look straight ahead.\u00a0 Any other time, I&#8217;m gazing all over.\u00a0 (^_^)<\/p>\n<p>When viewing my face, it makes me seem a bit shy, being that I&#8217;m constantly looking away to find the cursor that&#8217;s somehow &#8216;behind&#8217; me.\u00a0 I took advantage of this when I took Glass&#8217; profile picture.\u00a0 I pointed the camera at her face while her AO was moving her arms around, I was flailing the mouse cursor to point her eyes all over.\u00a0 I probably had a good 10 shots of her gazing around and picked my fav for her profile pic.\u00a0 Her personality is quite spacy.\u00a0 The picture fits. =^-^=<\/p>\n<p>But, I go on another grid and I find a couple things.\u00a0 First, the avatars don&#8217;t exactly look at things.\u00a0 Though, if you aim the camera at their face, they look dead on AT the camera&#8230; Staring my butt down all creepy-like. DX<\/p>\n<p>Also, they default to intermittently smile once in a while.\u00a0 Of course, it&#8217;s that creepy &#8220;You gon&#8217; get raped&#8221; smile. (&gt;_&lt;)<\/p>\n<p>So, my avatar is staring at me like a predator&#8230; What&#8217;s it look like to other people? (O.o)<\/p>\n<p>Well, it don&#8217;t look at them.\u00a0 I can&#8217;t aim the avatar&#8217;s head at anyone.\u00a0 It doesn&#8217;t appear to notice chatting or sounds.\u00a0 If it&#8217;s not looking at a void directly ahead of it, it&#8217;s just following a random path of voids to gaze at. (=_=)<\/p>\n<p>Either way, it&#8217;s frigg&#8217;n creepy and sure prevents me from considering that avatar believable or attractive at all. (._.)<\/p>\n<p>Really&#8230; Our poses are a huge part of our personality.\u00a0 We observe body language.\u00a0 If someone&#8217;s coyly wobbling around or if someone is grasping their own arms&#8230; We can get a hint of what mood they&#8217;re in, their general personality, and what state they&#8217;re generally in. (^_^)<\/p>\n<p>Why else would AOs be so popular in SL? =^-^=<\/p>\n<p>If everyone animates the same way, the experience dirges.\u00a0 We just see bodies standing in a room like mannequins&#8230; Following the same routine as each other.\u00a0 This lack of &#8216;life&#8217; makes it all the more difficult to adopt our avatar as an extension of ourselves. (._.)<\/p>\n<p>I want my avatar to be &#8220;me&#8221;.\u00a0 Not some lifeless, listless, mind molester.\u00a0 I&#8217;m yet to find a virtual world that helps me create that any better than Second Life&#8230; Even given how quirky and dated the mesh is. (^_^)<\/p>\n<p>Though&#8230; Given I have object files of my own shape and my own skins&#8230; Nehehehe. =^-^=<\/p>\n<p>Just, only if I can do something about the poses.\u00a0 It&#8217;s one thing to look like something, it&#8217;s another to move like it.\u00a0 Both are necessary for me to be my &#8220;me&#8221;. (^_^)y<\/p>\n<p><img src=\"http:\/\/snapz.me\/i\/484253.jpg\" alt=\"\" \/><\/p>\n<p>Update:\u00a0 I found an animation I made of a few of the photos in the collection I made while preparing Glass&#8217; profile. (^_^)<\/p>\n<p><img src=\"http:\/\/www.darkly-cute.com\/images\/GlassAni.gif\" alt=\"\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So far I&#8217;ve been generally creep&#8217;d out by non-SL-ish avatars.\u00a0 Namely the ones in Blue Mars, Playstation Home, and Twinity.\u00a0 I couldn&#8217;t really nail down why. (&gt;_&lt;) I don&#8217;t mind that they&#8217;re trying to be more &#8220;realistic&#8221;&#8230; Seems fine to &hellip; <a href=\"http:\/\/darkly-cute.com\/blog\/smiling-faces-_\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0},"categories":[1],"tags":[104,202,11,179,206,48,174,175,81,204,205,3,203,177,188],"_links":{"self":[{"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/posts\/280"}],"collection":[{"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/comments?post=280"}],"version-history":[{"count":3,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/posts\/280\/revisions"}],"predecessor-version":[{"id":282,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/posts\/280\/revisions\/282"}],"wp:attachment":[{"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/media?parent=280"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/categories?post=280"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/darkly-cute.com\/blog\/wp-json\/wp\/v2\/tags?post=280"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}